![]() ![]() That way, the kill would instantly restore her knives, allowing her to strike out again. Similar to Overwatch’s Genji, the idea is to use Tailwind to get up close to your enemy and then use Blade Storm to deal massive damage with multiple knives at once. Players can opt to throw a single knife with a left click, or right click to throw all remaining knives a short distance. Blade Storm arms Jett with “several deadly throwing knives” that deal moderate damage but kill if they’re a headshot. Then there’s Jett’s ultimate ability, Blade Storm, which is charged by getting eliminations. This is the ability most of her strategy, purchases, and synergy will be based upon. Signature abilities are available for free every round, meaning Jett will automatically start each round with Tailwind. It’s not yet clear if this can be used directly after Updraft is activated, but if so, this adds even more flexibility to Jett’s mobility. This is an excellent ability for closing the distance on an unsuspecting enemy and attacking before they have a chance to respond. Tailwind, Jett’s signature ability, allows her to immediately dash a short distance. It’s not quite clear how many uses that entails. These abilities last for multiple rounds until they’re used up. While excellent for mobility options such as gaining high ground or avoiding combat, it’s definitely not a move that comes without risk. Valorant lead game designer Trevor “Classick” Romleski called agents’ abilities “intentional choices” that “take committment.” While Jett is using Updraft, waiting to launch, she won’t be able to fire her weapon.Ĭloudburst and Updraft are abilities that must be purchased between rounds. This gives her the power to propel herself upward after a brief wind up. This ability not only creates the perfect cover for Jett to strike, but can create some dynamic strategies for your entire team, allowing them to move forward under cover or even duck out of a losing skirmish. Her first ability is Cloudburst, allowing her to throw out a cloud of fog that “obscures vision on impact.” You can bend the cloud’s in-flight trajectory by holding down the ability button. "Those skills aren't why she's OP, I think all the players need to create a petition or something to only change dash mechanics so Jett can dash only towards the direction she looks at and we are Gucci.Jett’s abilities revealed, leading to further strategy options "This Jett Nerf looks weird," FPS Ange1 said on Twitter. ![]() ![]() Many players suggested a better nerf would be to make it so that she can only dash in the direction she is looking. No other agent in the game is capable of something like that, making her really the only good choice for your Op player. This makes her much more deadly when using the Operator since she is able to take more aggressive positions with the ability dash away at any moment. The problem with her dash, according to multiple pros, is that she can dash in any direction. If you could use the Op on other agents, you could counter a Jett walking up with an Op or a Jett taking a duel." The problem is, there are not a lot of counter options to the Op. It's too clunky to use on any other agent. "The Operator is only viable on Jett," He explained. Even before the nerf was announced, Sentinels Shahzam explained why her dash is the problem on his stream over the weekend ![]()
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